“Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
While many people have forgotten it now, Dungeons & Dragons once stirred up its own brand of parental anxiety and attendant media controversy. Back in the early 1980s, when the game first broke out of its rather small original niche and into the wider culture, many people found cause to worry about it. Christians believed that it encouraged occultism. Some parents, watching their kids spending hours and hours playing it and being preoccupied/consumed with it (I remember experiencing this kind of original fugue state the game could inspire), became concerned that the game could cause psychological damage to their children.